<?xml version='1.0'?>

<gl_extension name="GL_NV_vertex_array_range" reg_no="190">
	<tokens>
		<token name="GL_VERTEX_ARRAY_RANGE_NV" value="0x851D"/>
		<token name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV" value="0x851E"/>
		<token name="GL_VERTEX_ARRAY_RANGE_VALID_NV" value="0x851F"/>
		<token name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV" value="0x8520"/>
		<token name="GL_VERTEX_ARRAY_RANGE_POINTER_NV" value="0x8521"/>
	</tokens>

	<functions>
		<function name="glFlushVertexArrayRangeNV" return="void"/>
		<function name="glVertexArrayRangeNV" return="void">
			<params>
				<param type="GLsizei" name="length"/>
				<param type="GLvoid*" name="pointer"/>
			</params>
		</function>
	</functions>
</gl_extension>
